Gamgoum and Bembem decide to launch a company specializing in combating scary and extraordinary phenomena, an endeavor that lands them in trouble as they find themselves facing ghosts, thieves, vampires, and much more creatures.
Gamgoum and Bembem decide to launch a company specializing in combating scary and extraordinary phenomena, an endeavor that lands them in trouble as they find themselves facing ghosts, thieves, vampires, and much more creatures.